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Without a doubt, Alien: Isolation was one of the sleepers of 2014 and a game that took advantage of the Alien franchise. The player had to survive the horror in the Nostromo, a caustic space station inhabited by a xenomorph.

Gameplay mechanics compelled us to save ammunition, scout the maps and try to hide from the Alien, but I am not going to forget the spooky working Joe. All the perspective happened in first person view, but the game was originally designed to show a third person perspective.

Creative Assembly has showed a prototype of Alien: Isolation at GDC 15. Enjoy it:

Same terror faces through another point of view.

Thanks, Destructoid.